Note:  Since ESC exits full screen mode, I have changed the menu toggle to the ` key.

In an effort to protect ear drums, the Master and Music volume settings are set to 0.  You can adjust the sound, music and master values to your liking from the options menu.

Controls:
Mouse Wheel - Zoom in/out
C - Toggle camera.  Align to ship or align to world.
Left-click - Fire guns when in WEP / combat mode.
Q/E - Rotate left/right
WSAD - Standard strafe, forward/back controls.
Shift - Boost forward and back, or strafe/rotate faster (cargo door must be closed).  Uses more fuel.

Cargo Management:
Click the Cargo Door button to open or close the hatch.  The door must be open to gather or eject any boxes.  It must be closed to use the ship boosters.

When the cargo door is open, you can drift over boxes to pick them up.  An icon will appear on the cargo panel, including numbers if the container has resources.  Click-and-hold over any container to eject it.

You can only hold one container at a time.  Gather fuel and other resources automatically by picking up color-coded containers.  Some will even enable additional auto-targeting weapons for your ship!  Empty resource containers (not modifications) will self-destruct when ejected from the ship.

Navigation:
Activate NAV to see a yellow pointer toward the station (your end goal).  VEL will show a green pointer to indicate your travel velocity and direction.

Activate WEP to engage weapons when fighting pirates.  The main turret will follow your mouse cursor.  Automatic turrets (unlocked when carrying modifier containers) will engage enemies when in this mode and operate independent of your mouse input.

Story:
Take command of a damaged hauler in hostile space!


Surrounded by space pirates, you must navigate your damaged vessel with limited resources in order to reach a station.  Deliver your supplies in spite of the pirate threat while using your one inventory slot to bring in much-needed fuel, ammunition and spare parts!  You might even find some extra guns to slap onto your ship.

This is an entry for TheCaptainCoder's Learn You A Game Jam 2024 edition!  Good luck, everyone!

StatusPrototype
PlatformsHTML5
AuthorLance2185
GenreAction
Made withGodot

Development log

Comments

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Pretty impressive little game! Took me a minute to figure out how to operate things but I could totally have seen my younger Dad going gaga over this in college. Unfortunately no Holdo Maneuver is possible, so 6.5/10 /s.

(+1)

Thank you very much, Fox!  Yeah, no Holdo maneuver in this game.  I will at least be getting some friendly fighters, actual levels and a story in place over time.  Maybe enough for a 7 :)  One of the items on the short list for the next update will be a more detailed tutorial, which should help in getting players up and running a bit easier.  We shall see!

Well done Lance!! That cannon felt reallyy good and weighty again those pirates. You nailed the sound effects and the movement of the ship. Congrats and I hope you're proud of your entry!

Thank you so much!  It really meant a lot that you gave the game a try on stream!  I am very proud of what I managed to get done, and I will be aiming to get an update up and running just as soon as I fix up the fighters.  That's the last big hurdle for the first update.  Then, on to setting up the remaining items I had to leave on the floor :)